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ENVIRONMENT ART DESIGN
This was a project I work on for Beam Dream Team, this is a visual novel video games designed by Nickolas Beamish, CEO/Game Designer for Beam Dream Team. I worked on most of the environment design for the game scene in the game. All art are drawn in Aseprite.
First I model the environment (Whiteboxing in Maya)
Second I trace the perspective to ensure it is accurate
Third I added details onto the drawing and shading using Aseprite