Logline
A long time ago, there was a legendary dragon clan that wielded the 5-Element weapons. But there was only one who remained, the last and the only, Kazu Asuka, who began his journey toward stopping the chaos and uniting the five nations once again. He is the last hope.

Dragon Myth: 5 Element is a open world role playing game features hack & slash combat, and it focus heavily on narrative. The game world voers 5 totally different nations for player to discover on their own!

My pitch covers (Subject to change, working in progress):

  • Goal for the game (How many quests are there, etc)

  • Game Artstyles

  • Nations breakdown

  • Gameplay overview

  • Competition between other games

  • Target Audience

  • Market Analysis, Opportunity, Trends

  • Content Marketing tactics

  • Platform to realeased

  • Game Engine

  • Budget (Sample *Subject to change)

  • Potential DLC (FUTURE ROADMAP)

  • Launching Strategy

Narrative Dialog SCENE #1

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sTORYBOARD

I made a potential storyboard for intro of game. Music (Queen By LISA)
Below cover the script and the video of the storyboard.

Working In Progress *Pitch is Subject To Change

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