Bury Me Green is 3D First-person survival horror game where you step into the shoes of a survivor who woke up in a underground lab. He encountered infected creatures who used to be human, he then decides to escape the lab and seek for any sign of living up in the city. He soon discovered everything that he used to have is long gone, cities has been abandoned and surrounded by infected. You must look for clues for any sign of living to increase the chance of your survival.

Bury Me Green was a The One Academy Project with a group of 4 game designer including me, I worked on as a level designer, concept artist, 3D modeler and 3D animator. My duties included:

  • Designing the introduction level for the game

  • Block out the introduction level

  • Concept art for enemies, main character, levels

  • 3D Model main character

  • Environment assets

  • Texturing assets

  • Character Animation (Movement)

  • Animatic scenes in game

  • UI Design (Title design)

ROUGH LEVEL LAYOUT

cONCEPT ART (ENVIRONMENT PHOTOBASH)

GAME ART (ENVIRONMENT ASSETS)

lEVEL BLOCKING ( mODEL)

LEVEL 01 ENVIRONMENT RENDER

GAME ANIMATION ( CHARACTER , SCENE)

GAME trailer

GAME file (download)